played the first little trial run for my ZA game.... and it sucked hard!! combat system was far too slow and clunky, TBF it was designed for RPG and was too detailed for a skirmish game. Hacked it to pieces the next day and played a stripped out version with an instant kill rule and it flowed like a river, it was cool... yaay!!
I'll be fleshing out the whole system now I know the combat basics work out. It still needs refining but lets face it if it takes you 20 minutes to kill a single Z then somethings wrong! The newer version still has an RPG feel to it with PC generation and a detailed critical damage for your own guys but when you go toe to toe with the undead you can reap you some skulls - woohoo!
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