Thursday 26 May 2011

Battle 3 of Skull Island Campaign

I've added the conclusion to the BR for battle 2 and a quick narrative for battle 3 as well as the outline of the battle and objectives.  We have actually fought this battle so will add the BR as soon as I can get it typed up.

Tuesday 24 May 2011

Skull Island BR

Managed to fight the last part of the second battle in the Skull Island campaign I'm fighting with Rich.  Have added the BR to the BR page (doy!) I like to write these reports as a narrative rather than a turn 1, turn 2 kinda thing.  I love the fanatsy genre so much I hate to see it shown as a dry turn by turn process.  When I play games I like to try to picture the various ebbs and flows of a battle and hear the roars and screams as my enemies are immolated by Flames of the Phoenix - hee hee!! just wish that I could figure my tactics a bit better and start getting results.....

Thursday 12 May 2011

Battle report update

following last weeks battle I 've done half a battle report and posted it on the BR page if anyone's interested....


Second half tonight and maybe battle 3 & 4, which are skirmish games so shouldn't take too long...

Friday 6 May 2011

more terrain please....

The last few days I've been up to my elbows in cat litter.  No da Gobbo isn't a little bit strange with regard to cats and whatnot but rather it is one of my favourite modelling materials when building terrain pieces.  I've started putting together a series of river pieces and the banks will be made up mostly with cat litter and sand to give it that rapids and rocky feel to it.  The pieces look really rough and ready at the moment and resemble nothing better than the bottom of my cat's toilet tray, but when the glue is set I will get to work painting it and preparing the river beds for the resin I will use to represent the water.  This will be the first time i use resin so I hope that it will go well - fingers crossed, especially as it is quite expensive (sorry Frugal Dave..).


unpainted river sections
Rich and I fought the first 3 turns of battle 2 in the Skull Island campaign, a full battle report will be posted after we conclude the final 2 turns soon, thankfully the grotto can just about accomodate my battle-scape (battle mat glued to the back of some old carpet tiles) so we can leave the game set up.  things don't look rosy for the High elves as my main mage was overrun when the spearmen unit she was with lost a combat, however the flames of the phoenix spell is awesome and my second mage wiped an excellent 16 halbardiers out in one turn and is set to eliminate more in the next.  Still there are so few elves left that I'm wondering what I can do to stave off the multitudes of humans that are left...

Tuesday 3 May 2011

Wagons roll....

I've completed the baggage wagon and if I do say so myself it looks great.  Ever since WFB 3 was released many moons ago I've always wanted to create a baggage train for one of the armies and never got around to it.  Now there will be a few more scenarios involving the all important part of campaigning of how to lug all your gold about!! Talking of which i have made up some treasure counters to add some objectives in some of the upcoming games and some more terrain as well including a rock feature.  All of these latest projects have been using existing resources and therefore haven't cost me a penny, excellent.  Which is good because I need to save my Warhammer tokens for my next army collection....



Now that I have gathered 2000 points of High Elves I think its time to look to another army (although I will finish painting this one first, only 40 models to go..) Over the last week or so I have been rereading Malus Darkblade (brilliant book by Dan Abnett, local author only lives about 50 miles from me) if you don't know it, why not!?! It's an excellent book filled with the delightfully evil Druchii.  So my next army is going to be the twisted kin of my mighty High Elves.  I love the idea of a Highborn retinue, a band of trusted retainers mounted on powerful nauglir, backed up by a troop of raiders with wickedly razor sharp spears and fearsome repeater crossbows.  The GW models are a little gimpy but i'm sure I can figure something out.  The old citadel models were cool so maybe I'll see if some of those are knocking about.

First things first though, concentrate on painting all my high elves cos don't get me wrong although i'm looking forward to collecting my druchii warband I still love me some pointy eared do-gooders!!!