Thursday, 6 February 2025

Carnevale - the full board

hi all, my apologies for the gap in the blogging and the whole skimming over xmas etc. Unfortunately winter pressures in the NHS is no small thing and the sheer amount of norovirus and flu has meant i've been super busy in the real world. Worse one of my last patients before xmas decided to give me an early present - norovirus! The subsequent fays afterward are best not discussed...

Sooooooo, anyway. I prepared this post before xmas and never published it, so here it is. I will post up soon about some of the goodies that have since made their way into da Grotto.



As promised here are the rest of the buildings I made specifically for Carnevale, but I think will be pretty useful for anything else, like Malifaux or Mordheim.

The first building I made was fully interactive and included an interior that I scratch built. Shout out to my buddy Dan who 3D printed all the windows and doors for all of the buildings.
















However, when I read the free online rules I realised that the characters don't go inside buildings during the game, as the citizens of Venice lock up at night very tightly indeed...




























looking at these pictures though, i felt the board looked very flat. Oh I don't mean the buildings, but the tiles themselves were a wee bit 2 dimensional. So I set about creating some terraces for the buildings to sit on to give the tiles more of a 3D feel.








Most games don't encourage the use of as many buildings and blocking terrain, but Carnevale is a small skirmish game and encourages Parkour type movements. In fact the game rewards players who perform the most daring of move sequences including leaping from building to building and running along roof tops - hence the packed streets and waterways of Venice.

hope you enjoy
dGG